In my job, I design experiences for online products and services that attract hardcore and casual gaming communities. Like many people who design products, I don’t necessarily fit in to the target audiences for the products I work on. I play some hardcore and casual games, but I’m not a big electronic gamer. I like board games, and not your average board games.
I play games like…
Take on the role of enterprising bosses in the illegal alcohol trade of the 1920’s prohibition era. Deceit, lies, and alliances of convenience are the norm as players attempt to control distribution through money and corruption by muscling in on the competition, paying off the local law authorities, building underground speakeasies, and shipping trucks of “hooch.”
The object of the game is to supply the most cities with power when someone’s network gains a predetermined size. Players mark routes between cities for connection, and then vie against other players to purchase power plants that you use to power those cities. Players must bid for power plant and acquire reousrces like coals, oil, garbage or uranium to run the plants.
A card game where you cannot rearrange your hand, as you need to play the cards in the order that you draw them. The cards are colorful depictions of beans in various descriptive poses, and the object is to make coins by planting fields of these beans and then harvesting them.
Through the Desert
Each player attempts to score the most points by snaking caravan routes through the desert, trying to reach oases and blocking off sections of the desert.
A card game where you play executioners pandering to the masses in the French Revolution, trying to behead the least popular nobles. Players take turns killing the ones at the front of the line until all the nobles are gone. However, cards canll manipulate the line order right before beheading.
Ticket to Ride Europe
A train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you’ll build train routs through the great cities of turn-of-the-century Europe.
…and many more…
I like to play these games because many are simple and different for your average American board game. They are inexpensive, social, and loads of fun for hours.
Where do people like me fit into the gaming community? Where do board games fit into the gaming community.
Want to find a new and exciting board game? Ask me for some ideas and check out Boardgamegeek.com.
Board games are fun, but aren’t played as much as they should be. They are great ways to get friends and family together, socialize, and have fun. And of course, some can be combined with alcohol.
The past couple of weeks, we’ve played four new board games that we’ve never heard of before. The games are definitely not mainstream games in the U.S. When we were in the U.S., we played games every once in awhile. Mostly charades and trivia games. But in Croatia, we’ve branched out of those genres into new ones.
You are making and selling whiskey in speakeasies. You employ trucks to carry your whiskey to the speakeasies and your mobsters can gain you influence in a speakeasy, where you can really turn a profit. You can trade with other players, blackmail them, steal from them, whatever you like.
In this game you have to buy and run power grids in Germany. All of your power stations need to be connected, but it can get tricky. Many of the connection fees are expensive as well as the resources to produce power (coal, oil, trash, nuclear).
You run an empire and must expand, acquire heroes and wonders. There are many, many heroes and wonders each of which give you a special power. The empires are Rome, Atlantis, Carthage, Babylon, Egypt and Greece. This was by far my favorite game because of how complicated it can get. It’s not easy to win this game or even remember the rules, but with lots of players, it gets super crazy.
In Domaine you must also expand, but the areas are limited. This game was not my favorite, but I won the first time playing
I highly recommend you all playing more board games
Can you resist the urge to click? The Institute of Interaction Research has built a new website that uses a different kind of navigation. It’s an interesting exploration that defies the ordinary web interactions, but I don’t find it revolutionary. See for yourself:
This exploration got me to thinking though. Can we really get rid of the “click”? Is gestural navigation a better replacement? What are the challenges that we will face by using gestural navigation over traditional interaction? There are many and I hope to explore this further.
Welcome to my new web site!
I am currently exploring Movable Type and exercising my super CSS skills to build this new site.
Some pages are not complete, some images are still under development, and I’m also looking to roll out a map of my travels, include my photo gallery, and talk more about my passion for IA and UX.